AAR 04 – Tollis Campaign Day 8 – Sector 7.8

The campaign on Tollis is into its eighth day. Day Seven saw battles erupt in five sectors as the opposing battlegroups of the stellar alliances clashed along the border. Day Eight was calmer as the forces assessed their losses and reorganized, but Sector 7.8 saw fierce action.

Click on the link below to learn more about the battle.

Revisions – 2024

A number of revisions have been added to existing chapters and tables. This post summarizes those changes, which have all been placed in their appropriate files. The files can be found under the “LaserGrenadiers RULES” tab.

1. Table of Contents: made corrections to reflect all of the changes below

5. Military Technology and Terminology: added mechtrooper definition

10. Movement: updated Table 25. Movement Rates, Table 26a. Movement and Fire, and Table 26b. Alien Movement and Fire

13. Interceptive and Suppressive Fire: added clarification

16. Penetration: added an optional rule and a new table which allow the player whose piece has been hit to roll for penetration instead of the attacking player. This equates to the “savings roll” featured in many other games.

18. Warheads and Guidance Systems: added RDV and RPAV types

22. Communications: added battlenet datapad, simplified chain of command

24. Electronic Warfare: corrected numbering

25. Remotely-Controlled and Automated Weapons: added specific reference to suicide drones

26. Melee Combat: added two-handed weapons and updated Table 19. Melee Weapons

28. Aircraft: corrected engine in hoverjet

38. Index: made corrections to reflect all of the changes

39. Tables – Artillery, Missiles and Rockets: added the table for Plasma Bombards instead of maintaining it as a Supplement

42. Index: made corrections to reflect all of the changes above

Episode 2019: A New Beginning

In an effort to improve the accessibility and usefulness of this website, I created a new tab labelled “LaserGrenadiers RULES.” All of the rules and tables have been moved to that location.

The “Home” tab will continue to feature the blog posts. Eventually, there will be a “Gallery” tab to feature the photo galleries of miniatures and models.

After Action Report – Muwufa, Banipal

We play a game of LaserGrenadiers in which we pull out the “convention box” and use those forces in a scenario from Wargames Illustrated #365 titled “Best Laid Plans” by Mike Bradford. The scenario involves two forces moving into a town to capture supplies. As the game progresses, one of the adversaries will receive reinforcements, but neither side knows which will receive them. For the full story, please read the attached file.

AAR 03 – Muwufa

After Action Report: LaserGrenadiers at CMON Expo

Miniature Building Authority hosted a LaserGrenadiers game at CMON Expo in Atlanta, Georgia, on Saturday afternoon and provided a spectacular layout for a sci-fi shootout on a backwater planet. The attached file reports on the scenario, opposing forces and the course of the battle in the city of Banipal.

LaserGrenadiers at CMON Expo

Recent Changes

Here are some recent changes and additions:

Rule 24. Electronic Countermeasures has been completely revised to improve the flow and clarity. (A relevant notation was added to Rule 33. Costs.)

A table for Alien Movement Rates has been added to the file for Rule 10. Movement.

The Table of Contents files and the Index have been updated to reflect these changes.

Corrected errors in the table for Hit Locations of Bomb Misses.

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